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Elephants and china don't go
together especially well, and playing this card game will only strengthen that
prejudice. The players collect china cards, and the collection grows through
additional purchases. But players must take elephant cards in order to make more
purchases, and elephants can lead to embarassing consequences for their china
collection, and therefore their score. The goal of the game is to score as many
points as possible by collecting china cards.
A short description of the
game:
Five elephant cards and five china cards (in three flavors: red, blue and
green) are laid out. On a turn you either (1) pay money and buy china, (2) take
an elephant (which might destroy your china) and earn money, or (3) pass, which
you can do only once a game. The game has four scoring rounds, during which you
choose one out of four scoring options; each option can be chosen only once.
After four rounds, the high score wins.
Game Contents:
- 30 elephant cards
- 40 china cards in red, blue, and green
- 10 starting china cards
- 10 money cards
- 5 "push" cards
- 4 scoring cards
- 1 scorepad
Rules
at BGG
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