|
| Designer: |
Uwe
Rosenberg |
| Publisher: |
Lookout
Games |
| Players: |
1 - 5 |
| Ages: |
8+ |
| Playing Time: |
120 Minutes |
| Other Names: |
N/A |
| Language: |
 |
| Translation on web: |
 |

Description taken from
BoardgameNews.com:
In Agricola,
you're a farmer in a wooden shack with your spouse and little else. On a turn,
you get to take only two actions, one for you and one for the spouse, from all
the possibilities you'll find on a farm: collecting clay, wood or stone;
building fences; and so on. You might think about having kids in order to get
more work accomplished, but first you need to expand your house. And what are
you going to feed all the little rugrats?
The rules include a beginner's
version and an advanced version.
Agricola is a turn-based game.
There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and
14).
Each player starts with two playing tokens (farmer and wife) and thus can take
two actions per turn. There are multiple options, and while the game progresses,
you'll have more and more: first thing in a turn, a new action card is flipped
over.
Problem: Each action can be taken just once per turn, so it's important to do
some things with high preference.
Each player also starts with a hand of 7 job cards (of more than 160 total) and
7 item cards (of more than 140 total) that he may use during the game if they
fit in his/her strategy. Speaking of: there are countless strategies, some
depending on your card hand. Sometimes it's a good choice to stay on course,
sometimes you better react on what your opponents do.
English
Translation at BGG
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