Climb your way to the top with nothing but cards and luck. In Summit, you lead a small expedition up a towering mountain, facing unpredictable weather, thinning air, and the constant need for careful planning. Roll a die to see if your climbers can push forward—or if they’re forced to wait out a storm in one of their base camps. Use your hand of cards wisely: equip gear, set up shelters, or save energy for the final push toward 21,000 feet. It’s just you against the mountain—and sometimes, fate itself. With only a standard deck and a single die, every decision matters. No complicated rules, no long setup—just pure tension as you balance risk and reward in under twenty minutes. Win by reaching the summit before your resources run out… or learn to accept that some peaks are meant to stay untouched.
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