| 1 |
John Bull
|
2009 |
2 |
- |
7.5 |
| 2 |
Strange Tydes: Fantasy Age of Sails Naval Wargame Rules
|
2006 |
2 |
- |
6.8 |
| 3 |
Flames of War: For King & Country – Intelligence Handbook on British and Empire Infantry Forces
|
2005 |
2 |
- |
6.9 |
| 4 |
Connection Games
|
2005 |
N/D |
- |
8.6 |
| 5 |
Warmaster Ancients
|
2005 |
2-99 |
- |
7.4 |
| 6 |
Wargaming: An Introduction
|
2005 |
2 |
- |
7.3 |
| 7 |
Dealer's Choice: The Complete Handbook of Saturday Night Poker
|
2005 |
N/D |
- |
7.8 |
| 8 |
Jam Dudel
|
2005 |
2-100 |
- |
5.6 |
| 9 |
Nuts!
|
2005 |
1-8 |
- |
6.7 |
| 10 |
Rapid Fire! (Second Edition): Fast Play World War Two Wargames Rules
|
2005 |
2-10 |
- |
7.3 |
| 11 |
Armati 2nd Edition: Rules and Lists for Ancient and Medieval Wargaming
|
2004 |
2 |
- |
7.9 |
| 12 |
Cover to Cover
|
2004 |
2-4 |
- |
5.0 |
| 13 |
Flames of War: Desert Fox – Intelligence Handbook on German Armoured Forces in North Africa
|
2004 |
1-2 |
- |
7.1 |
| 14 |
Flames of War: Desert Rats – Intelligence Handbook on British Armored Forces
|
2004 |
1-2 |
- |
6.9 |
| 15 |
The Face of Modern Battle: Skirmish Combat Rules 1950-Present
|
2004 |
2 |
- |
7.0 |
| 16 |
A History of Games Played with the Tarot Pack: The Game of Triumphs
|
2004 |
2-8 |
- |
7.2 |
| 17 |
Gladstone's Games to Go
|
2004 |
1-10 |
- |
6.5 |
| 18 |
Legends of Araby
|
2003 |
1-8 |
- |
7.4 |
| 19 |
Fire As She Bears!: Rules for Naval Combat in the Age of FIghting Sail (Second Edition)
|
2003 |
2-10 |
- |
7.2 |
| 20 |
Scudbusters II: Return to Iraq
|
2003 |
1-2 |
- |
7.0 |
| 21 |
The Games We Played
|
2003 |
N/D |
- |
5.7 |
| 22 |
Mayhem: Warrior Kings – Man to Man Combat in Ancient and Medieval Times
|
2002 |
1-8 |
- |
5.0 |
| 23 |
Mayhem: Wasteland Warriors
|
2002 |
1-8 |
- |
6.0 |
| 24 |
Flames of War: The World War II Miniatures Game
|
2002 |
2 |
- |
7.1 |